Antony Johnston dot com header graphic - author photo by Charlie Chu Antony Johnston

New York Times bestselling author of graphic novels, video games, and books. Read Antony's bio.


Blackwood Crossing

Gamescom 2016

“To find a game that moves you to such a degree as Blackwood Crossing is a rare treat... A brave and unique concept packaged with a story that is equal parts whimsical, sombre and poignant.”
Brash Games

“It has been a while since a game has moved me as much as Blackwood Crossing did... heartbreaking... a superb study of grief and the guilt of lost time and opportunity.”
God is a Geek

“A strange and compelling odyssey that's intriguing, engaging and emotionally affecting... it's something that will stay with you long after the credits have rolled.”
Xbox Achievements

“A thought-provoking and immersive tale that is filled with interesting characters and interactions... this is absolutely towards the top of the [narrative game] genre.”
Bago Games

“A powerful story driven experience... Heart wrenchingly beautiful and emotionally exhausting.”
Playstation Universe

“The naivety of childhood is crushed beneath a story that will cut deeply... You can't help but be drawn into Blackwood Crossing's story.”
Windows Central

Blackwood Crossing is a story-driven adventure game; an intriguing and mysterious tale exploring the relationship of Scarlett and Finn, two siblings who are growing apart. When their paths cross with a ghostly strange figure, an ordinary train ride becomes a darkly haunting adventure of love, death, magic, and loss.

Blackwood Crossing is a story-driven exploratory adventure from Paperseven in Brighton, UK. I acted as Narrative Consultant, working with the team to help define and guide the story, game world, and characters.

Blackwood Crossing © Paperseven.