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New York Times bestselling author of graphic novels, videogames, and books. Read more.

 

Blackwood Crossing
Supernatural/Puzzle

BRITISH GAME OF SHOW
Gamescom 2016
Finalist, BEST WRITING, ANIMATION
Develop Awards

“To find a game that moves you to such a degree as Blackwood Crossing is a rare treat... A brave and unique concept packaged with a story that is equal parts whimsical, sombre and poignant.”
Brash Games

“It has been a while since a game has moved me as much as Blackwood Crossing did... heartbreaking... a superb study of grief and the guilt of lost time and opportunity.”
God is a Geek

“A strange and compelling odyssey that's intriguing, engaging and emotionally affecting... it's something that will stay with you long after the credits have rolled.”
Xbox Achievements

“A thought-provoking and immersive tale that is filled with interesting characters and interactions... this is absolutely towards the top of the [narrative game] genre.”
Bago Games

“A powerful story driven experience... Heart wrenchingly beautiful and emotionally exhausting.”
Playstation Universe

“The naivety of childhood is crushed beneath a story that will cut deeply... You can't help but be drawn into Blackwood Crossing's story.”
Windows Central

Blackwood Crossing is an intriguing and mysterious tale exploring the relationship of Scarlett and Finn, two siblings who are growing apart. When their paths cross with a ghostly strange figure, an ordinary train ride becomes a darkly haunting adventure of love, death, magic, and loss.

Blackwood Crossing is a story-driven exploratory adventure from Paperseven in Brighton, UK. I was the Narrative Consultant, working with the team to help define and guide the story, game world, and characters.

Blackwood Crossing © Paperseven.