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New York Times bestselling author of graphic novels, video games, and books. Read Antony's bio.


Dead Space: Extraction (game)

IGN Best of 2009
Gamespot Best of 2009

“The storytelling is really strong... a well-told story full of believable characters.”

“The cast and writer deserve a round of applause... The dialogue and voice performances go a long way towards making us care about [the] survivors.”
The Telegraph

“Better designed, written, acted and directed than 99 percent of any genre's games.”
Edge magazine

“Dead Space Extraction's biggest draw [is] its story. Once again, Visceral has delivered a tale that players can connect with.”

“Much better than it had any right being.”
Penny Arcade

In the future, earth's natural resources are spent. Instead, vast mining operations known as planetcracks are conducted in faraway star systems, literally ripping open whole planets to plunder their resources.

One such operation is taking place on the barren planet of Aegis VII. But then a survey team from the preparatory mining colony discovers what appears to be an alien artefact...

DEAD SPACE: EXTRACTION tells the story of what happened before Isaac Clarke arrived on the Ishimura. Following a group of brand new characters as they escape the colony and attempt to survive on board the planetcracking ship, the game provides a bridge between the story of the comics and original game.

DEAD SPACE: EXTRACTION is a videogame in the DEAD SPACE series of games and media, for which I've written extensively. On EXTRACTION, I wrote the game script.

Dead Space © EA Games.