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New York Times bestselling author of graphic novels, video games, and books. Read Antony's bio.

 

Shadow of Mordor
Fantasy/Adventure

GAME OF THE YEAR
Game Developer Conference, Gamespot, Giant Bomb, Joystiq, Zero Punctuation
Winner, GAME DESIGN
BAFTAs
Winner, ADVENTURE GAME OF THE YEAR & Outstanding Achievements in: STORY, GAME DIRECTION, CHARACTER
DICE Awards
EDITOR'S CHOICE, E3
Polygon, The Nerdist
Winner, BEST OF E3
Digital Trends, The Escapist, Electric Playground, Gamespot, New Game Network, PlayStation Lifestyle

“There's an enormous amount of dialogue tailored to your previous encounters that really gives the game world life. A lot of what these guys have to say is really dark and twisted, too. Just ugly, fun stuff.”
Giant Bomb, 5/5

“I never came across two Uruk that introduced themselves in a similar way. A majority will threaten, others will giggle, some will even rhyme! What would have otherwise been a competent sandbox game is elevated by the Nemesis system.”
joystiq, 5/5

“I especially enjoyed the wide variety of personality traits and quirks that made for glimpses of dark humor.”
Shack News, 9/10

“Most video games choose to either tell you a story or give you a world in which you can create your own stories; very rarely are these two paths mixed, and even more rarely with any success... I began to recognize certain foes and was amazed at how well they remembered our previous encounters.”
Polygon, 9.5/10

“Delightfully snide voiceovers, and odd character quirks... What's incredibly impressive is just how distinct these randomly generated nemeses feel, thanks largely to dialogue that seems to predict your every possible action.”
Games Radar, 4.5/5

Before the War of the Ring, Sauron returns to Mordor to rebuild his strength... and his army.

Talion, a Gondorian Ranger of the Black Gate, is just one of the hundreds of guards, and their families, killed by the Uruk Black Captains. But unlike his fellows, Talion is touched by the spirit of a Wraith, and recalled from death to avenge his family... and prevent disaster befalling Middle-Earth.

SHADOW OF MORDOR is a fantasy action adventure from Monolith/WB Seattle. I was part of the writing and dialogue team on the groundbreaking Nemesis system.


Shadow of Mordor © WB Interactive.